GameDev Areaa proud member of GameDev Area

UI/UX Artist

At Fineway Studios you will find relaxed professionals with decade of experience in gaming industry. Game development is our passion and we are devoted to it on all the fronts.

Our first PC game was Frankenstein: Master of Death with global rating of 87%. At the moment, we are developing a new open world PC game called Vestige of the Past. If you do join our game dev team, you will get a unique opportunity to shape the game as we are all open to great ideas and innovative solutions.

We believe localization is one of the essential parts of every game as it helps to convey the intended experience to the players. Thanks to that, we have great reputation among renown localization houses and are entrusted with the localization of AAA titles.

Apart from the development itself, we are also eager to support the growth of the gaming industry. For that purpose, we have launched GameDev Area project focusing on many diverse activities throughout the South Moravian Region. In the past, we have organized game developers’ conferences called GDS, these days, it is the Game Access conference and many smaller events like meetups, sport tournaments and other informal game developers’ gatherings.

These are the sparks for our enthusiasm. If you are as passionate about game development as us, if you think big and if you want to do things that are meaningful, we will be happy to welcome you in our team!

What will you be doing?

  • Designing and developing game UI features, interfaces and iconography

What do you need to have?

  • Exceptional graphic design skills, including a solid understanding of color, composition, space and typography
  • Ability to create both static and dynamic animated UI systems with a solid understanding of basic animation principles
  • Strong game design sensibilities and ability to create heads-up displays, menus and interfaces that reflect gameplay needs
  • Deep knowledge of game UI/UX and understanding of current UI practices in PC games
  • Keen eye for aesthetics and graphic design
  • Familiarity with producing multi-resolution source assets
  • Advanced knowledge of Photoshop
  • Personal traits like dependability, attention to details, self-reliance, creativity and hard working nature
  • Advanced English

What do we appreciate?

  • Experience with Unreal’s UMG/Slate framework
  • Skilled at developing logos, branding and identity guidelines
  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  • Basic knowledge of C++
  • Game industry experience
  • Passion for gaming

What can you look forward to?

  • Opportunity to influence and shape the game in a profound way
  • Flexible working time, even during your studies
  • Occasional possibility of homeoffice
  • Friendly and relaxed team
  • Offices in the heart of Europe and city centre of Brno
  • Possibility to chase after your creative ideas
  • Work with the newest technologies

If you are intrigued by the proposition, please do drop us a line at moc.soidutsyawenif@sboj .